borovikmotion.gumroad.com/l/smart_layer
Preview meta tags from the borovikmotion.gumroad.com website.
Linked Hostnames
6- 7 links toyoutu.be
- 2 links toborovikmotion.gumroad.com
- 2 links todrive.google.com
- 1 link todocs.google.com
- 1 link togumroad.com
- 1 link totrello.com
Thumbnail

Search Engine Appearance
Smart Layer v0.9.1, Beta (Python Script for Maya)
Smart Layer is a game-changing script for adjusting animation in Autodesk Maya. It allows to do it in a very easy and quick way. With its unique algorithms the work that before could take hours - now can be done in seconds. That makes it perfect for tasks like mocap cleanup, game animation, and cinematics/movies layouts. If you live in China please make sure you have a valid internet connection before making the purchase. Please read the instructions below ↓Tutorials:Introduction to adjustment blending & offset algorithm: https://youtu.be/jfg9gh5mvs0Transform algorithm: https://youtu.be/qoYUwqsZ4pESpline transformation: https://youtu.be/CRTKdwP8q24Space switching, root motion extraction, curve filters: https://youtu.be/6qwJglwNWRYHow to deal with HIK: https://youtu.be/TlNqP1LI_eAScript includes:The offset algorithm, traditionally known as adjustment blending, allows to easily shift animation and apply different poses, creating many variations from the same animation:The unique transform algorithm pushes adjustment blending beyond its limits allowing rotating the character and changing complex animations in literally few clicks:The transformation works in any direction, which can be used in creating wall walks and circle walks for any character:The spline from layer algorithm introduces a unique innovative approach where you don't have to bake anything to any nurbs curve and fight with locators, you just relocate/rotate the character directly in the animation layer, exactly as you want, and the script does all the magic:Spline from layer supports: custom characters like quadrupeds and others choice "how flexible" the character should be option to keep original "not bent" start/end poses (important for game animation) multiple settings for driver and stretch vertical rotation with multiple up vector options automated leans a special helper rig to handle complex trajectories match to a custom nurbs curve option wall walking The script has a dedicated unique fix sliding algorithm which allows fixing sliding even in huge mocap takes in seconds:Automated pelvis correction solves the leg's overextension problem when the speed of the character changes. Supported bipeds, quadrupeds, and custom characters:The script has a space switcher included, closing 99% of average animator needs:Supported: bake to world, to a custom object, inside a custom object IK AIM animation snapshots set keys in world space over a selected time range The script has animation curve filters, including smooth, intensity, interpolation:Curve filters work through quaternions, eliminating gimbal locks and Euler rotation problems.The script has other applications like: create strafe animations perform root motion extraction and more The companies that already use Smart Layer:Bloober Team, CD Project Red, SONY, Microsoft, Meta, Amazon, Blizzard, Retro Studios, Supermassive Games, SEGA, REALTIME, AGBO, Rodeo FX, Yfx, Unseen, Mimic Productions, Platige, People Can Fly, Yager, Mihoyo, Tarsier Studios, Mad Head Games, and dozens more.The script doesn't care about the rig type, would it be a biped or quadruped, or spider, or centipede, or any other custom creature, it's just math, so it works for everything. How it works:1) add required animation controls to the animation layer2) in layer, create keyframes with necessary adjustments, and run the script3) the script will do the math, and create a new animation layer, where your adjustments will be applied in a "proportionate" way, preserving the original animation's flow, but with a new poses.Demo v 0.9:https://youtu.be/1j1o87dnQU8Demo v.058:https://youtu.be/X7ld9PuZg3EThe script has animated tooltips explaining how each feature works!Tested in Maya:2019.3.1, 2020.4, 2022.5, 2023.3, 2024.2, 2025 (Windows 10);2022.5, 2023.3, 2024.2, 2025 (Mac OS Monterey 12.4, M1 laptop)Tested on rigs: Advanced Skeleton, mGear, HIK*, Zoo Tools, Bazutkin rig, Azri, Pickle Rig**, and many others.*HIK requires removing unused controls from layer, for more information check the tutorial: https://youtu.be/TlNqP1LI_eA**Pickle Rig is my custom rig for Maya, made in a simple, "traditional" way, using regular transforms and standard components. ***When processing a large number of controls - use "Run Simulation" option (parallel evaluation works faster) The script requires internet access to go through activation! Test connection: https://drive.google.com/file/d/1qk4Vw6Eym1-QrXUpRNu4vhJg2rHhiiwf/view?usp=sharingIF YOU LIVE IN CHINA OR IRAN OR SIMILAR COUNTRIES, PLEASE TEST THE CONNECTION BEFORE MAKING THE PURCHASE. USE VPN TO BYPASS GOVENRMENT BLOCKSEULAhttps://drive.google.com/file/d/1pG0IRf5eacpqReUdTFaMMJWgpobv2RfX/view?usp=sharingBug tracker: https://trello.com/b/doArYTKr/smart-layer-bugsFAQ:https://docs.google.com/document/d/1Rcsu_ZXjkSfYFo7mySnEF2RbqzpnD0P_sSqqasMQv7I/edit?usp=sharingIf you faced an issue with a script, or installation, or found a bug - please don't hesitate to contact me [email protected] you represent a company and would like to proceed with a direct purchase of large count of seats - you can contact me, and I can issue you an invoice.If you'd like to purchase a large count of floating licenses, you can contact me and I'll provide you a 20% discount code, similar to the seats packages.I assume that most likely you've found this product through my social media, or various publications. In that case I kindly ask you to make the purchase by following link where you found it: https://borovikmotion.gumroad.com/l/smart_layer (youtube video description, twitter, etc.), in that way I can avoid 43% fee which is taken if the purchase was made through the Gumroad discover page. Thank you.
Bing
Smart Layer v0.9.1, Beta (Python Script for Maya)
Smart Layer is a game-changing script for adjusting animation in Autodesk Maya. It allows to do it in a very easy and quick way. With its unique algorithms the work that before could take hours - now can be done in seconds. That makes it perfect for tasks like mocap cleanup, game animation, and cinematics/movies layouts. If you live in China please make sure you have a valid internet connection before making the purchase. Please read the instructions below ↓Tutorials:Introduction to adjustment blending & offset algorithm: https://youtu.be/jfg9gh5mvs0Transform algorithm: https://youtu.be/qoYUwqsZ4pESpline transformation: https://youtu.be/CRTKdwP8q24Space switching, root motion extraction, curve filters: https://youtu.be/6qwJglwNWRYHow to deal with HIK: https://youtu.be/TlNqP1LI_eAScript includes:The offset algorithm, traditionally known as adjustment blending, allows to easily shift animation and apply different poses, creating many variations from the same animation:The unique transform algorithm pushes adjustment blending beyond its limits allowing rotating the character and changing complex animations in literally few clicks:The transformation works in any direction, which can be used in creating wall walks and circle walks for any character:The spline from layer algorithm introduces a unique innovative approach where you don't have to bake anything to any nurbs curve and fight with locators, you just relocate/rotate the character directly in the animation layer, exactly as you want, and the script does all the magic:Spline from layer supports: custom characters like quadrupeds and others choice "how flexible" the character should be option to keep original "not bent" start/end poses (important for game animation) multiple settings for driver and stretch vertical rotation with multiple up vector options automated leans a special helper rig to handle complex trajectories match to a custom nurbs curve option wall walking The script has a dedicated unique fix sliding algorithm which allows fixing sliding even in huge mocap takes in seconds:Automated pelvis correction solves the leg's overextension problem when the speed of the character changes. Supported bipeds, quadrupeds, and custom characters:The script has a space switcher included, closing 99% of average animator needs:Supported: bake to world, to a custom object, inside a custom object IK AIM animation snapshots set keys in world space over a selected time range The script has animation curve filters, including smooth, intensity, interpolation:Curve filters work through quaternions, eliminating gimbal locks and Euler rotation problems.The script has other applications like: create strafe animations perform root motion extraction and more The companies that already use Smart Layer:Bloober Team, CD Project Red, SONY, Microsoft, Meta, Amazon, Blizzard, Retro Studios, Supermassive Games, SEGA, REALTIME, AGBO, Rodeo FX, Yfx, Unseen, Mimic Productions, Platige, People Can Fly, Yager, Mihoyo, Tarsier Studios, Mad Head Games, and dozens more.The script doesn't care about the rig type, would it be a biped or quadruped, or spider, or centipede, or any other custom creature, it's just math, so it works for everything. How it works:1) add required animation controls to the animation layer2) in layer, create keyframes with necessary adjustments, and run the script3) the script will do the math, and create a new animation layer, where your adjustments will be applied in a "proportionate" way, preserving the original animation's flow, but with a new poses.Demo v 0.9:https://youtu.be/1j1o87dnQU8Demo v.058:https://youtu.be/X7ld9PuZg3EThe script has animated tooltips explaining how each feature works!Tested in Maya:2019.3.1, 2020.4, 2022.5, 2023.3, 2024.2, 2025 (Windows 10);2022.5, 2023.3, 2024.2, 2025 (Mac OS Monterey 12.4, M1 laptop)Tested on rigs: Advanced Skeleton, mGear, HIK*, Zoo Tools, Bazutkin rig, Azri, Pickle Rig**, and many others.*HIK requires removing unused controls from layer, for more information check the tutorial: https://youtu.be/TlNqP1LI_eA**Pickle Rig is my custom rig for Maya, made in a simple, "traditional" way, using regular transforms and standard components. ***When processing a large number of controls - use "Run Simulation" option (parallel evaluation works faster) The script requires internet access to go through activation! Test connection: https://drive.google.com/file/d/1qk4Vw6Eym1-QrXUpRNu4vhJg2rHhiiwf/view?usp=sharingIF YOU LIVE IN CHINA OR IRAN OR SIMILAR COUNTRIES, PLEASE TEST THE CONNECTION BEFORE MAKING THE PURCHASE. USE VPN TO BYPASS GOVENRMENT BLOCKSEULAhttps://drive.google.com/file/d/1pG0IRf5eacpqReUdTFaMMJWgpobv2RfX/view?usp=sharingBug tracker: https://trello.com/b/doArYTKr/smart-layer-bugsFAQ:https://docs.google.com/document/d/1Rcsu_ZXjkSfYFo7mySnEF2RbqzpnD0P_sSqqasMQv7I/edit?usp=sharingIf you faced an issue with a script, or installation, or found a bug - please don't hesitate to contact me [email protected] you represent a company and would like to proceed with a direct purchase of large count of seats - you can contact me, and I can issue you an invoice.If you'd like to purchase a large count of floating licenses, you can contact me and I'll provide you a 20% discount code, similar to the seats packages.I assume that most likely you've found this product through my social media, or various publications. In that case I kindly ask you to make the purchase by following link where you found it: https://borovikmotion.gumroad.com/l/smart_layer (youtube video description, twitter, etc.), in that way I can avoid 43% fee which is taken if the purchase was made through the Gumroad discover page. Thank you.
DuckDuckGo
Smart Layer v0.9.1, Beta (Python Script for Maya)
Smart Layer is a game-changing script for adjusting animation in Autodesk Maya. It allows to do it in a very easy and quick way. With its unique algorithms the work that before could take hours - now can be done in seconds. That makes it perfect for tasks like mocap cleanup, game animation, and cinematics/movies layouts. If you live in China please make sure you have a valid internet connection before making the purchase. Please read the instructions below ↓Tutorials:Introduction to adjustment blending & offset algorithm: https://youtu.be/jfg9gh5mvs0Transform algorithm: https://youtu.be/qoYUwqsZ4pESpline transformation: https://youtu.be/CRTKdwP8q24Space switching, root motion extraction, curve filters: https://youtu.be/6qwJglwNWRYHow to deal with HIK: https://youtu.be/TlNqP1LI_eAScript includes:The offset algorithm, traditionally known as adjustment blending, allows to easily shift animation and apply different poses, creating many variations from the same animation:The unique transform algorithm pushes adjustment blending beyond its limits allowing rotating the character and changing complex animations in literally few clicks:The transformation works in any direction, which can be used in creating wall walks and circle walks for any character:The spline from layer algorithm introduces a unique innovative approach where you don't have to bake anything to any nurbs curve and fight with locators, you just relocate/rotate the character directly in the animation layer, exactly as you want, and the script does all the magic:Spline from layer supports: custom characters like quadrupeds and others choice "how flexible" the character should be option to keep original "not bent" start/end poses (important for game animation) multiple settings for driver and stretch vertical rotation with multiple up vector options automated leans a special helper rig to handle complex trajectories match to a custom nurbs curve option wall walking The script has a dedicated unique fix sliding algorithm which allows fixing sliding even in huge mocap takes in seconds:Automated pelvis correction solves the leg's overextension problem when the speed of the character changes. Supported bipeds, quadrupeds, and custom characters:The script has a space switcher included, closing 99% of average animator needs:Supported: bake to world, to a custom object, inside a custom object IK AIM animation snapshots set keys in world space over a selected time range The script has animation curve filters, including smooth, intensity, interpolation:Curve filters work through quaternions, eliminating gimbal locks and Euler rotation problems.The script has other applications like: create strafe animations perform root motion extraction and more The companies that already use Smart Layer:Bloober Team, CD Project Red, SONY, Microsoft, Meta, Amazon, Blizzard, Retro Studios, Supermassive Games, SEGA, REALTIME, AGBO, Rodeo FX, Yfx, Unseen, Mimic Productions, Platige, People Can Fly, Yager, Mihoyo, Tarsier Studios, Mad Head Games, and dozens more.The script doesn't care about the rig type, would it be a biped or quadruped, or spider, or centipede, or any other custom creature, it's just math, so it works for everything. How it works:1) add required animation controls to the animation layer2) in layer, create keyframes with necessary adjustments, and run the script3) the script will do the math, and create a new animation layer, where your adjustments will be applied in a "proportionate" way, preserving the original animation's flow, but with a new poses.Demo v 0.9:https://youtu.be/1j1o87dnQU8Demo v.058:https://youtu.be/X7ld9PuZg3EThe script has animated tooltips explaining how each feature works!Tested in Maya:2019.3.1, 2020.4, 2022.5, 2023.3, 2024.2, 2025 (Windows 10);2022.5, 2023.3, 2024.2, 2025 (Mac OS Monterey 12.4, M1 laptop)Tested on rigs: Advanced Skeleton, mGear, HIK*, Zoo Tools, Bazutkin rig, Azri, Pickle Rig**, and many others.*HIK requires removing unused controls from layer, for more information check the tutorial: https://youtu.be/TlNqP1LI_eA**Pickle Rig is my custom rig for Maya, made in a simple, "traditional" way, using regular transforms and standard components. ***When processing a large number of controls - use "Run Simulation" option (parallel evaluation works faster) The script requires internet access to go through activation! Test connection: https://drive.google.com/file/d/1qk4Vw6Eym1-QrXUpRNu4vhJg2rHhiiwf/view?usp=sharingIF YOU LIVE IN CHINA OR IRAN OR SIMILAR COUNTRIES, PLEASE TEST THE CONNECTION BEFORE MAKING THE PURCHASE. USE VPN TO BYPASS GOVENRMENT BLOCKSEULAhttps://drive.google.com/file/d/1pG0IRf5eacpqReUdTFaMMJWgpobv2RfX/view?usp=sharingBug tracker: https://trello.com/b/doArYTKr/smart-layer-bugsFAQ:https://docs.google.com/document/d/1Rcsu_ZXjkSfYFo7mySnEF2RbqzpnD0P_sSqqasMQv7I/edit?usp=sharingIf you faced an issue with a script, or installation, or found a bug - please don't hesitate to contact me [email protected] you represent a company and would like to proceed with a direct purchase of large count of seats - you can contact me, and I can issue you an invoice.If you'd like to purchase a large count of floating licenses, you can contact me and I'll provide you a 20% discount code, similar to the seats packages.I assume that most likely you've found this product through my social media, or various publications. In that case I kindly ask you to make the purchase by following link where you found it: https://borovikmotion.gumroad.com/l/smart_layer (youtube video description, twitter, etc.), in that way I can avoid 43% fee which is taken if the purchase was made through the Gumroad discover page. Thank you.
General Meta Tags
30- titleSmart Layer v0.9.1, Beta (Python Script for Maya)
- action-cable-urlwss://cable.gumroad.com/cable
- csrf-paramauthenticity_token
- csrf-token_TTHSx3qPidkrsiUXvoxPaF41h8S5DBwgRYhk1a4ExHsddklyeDACnsL4KpQKC2V5eoJcY0EuKlevY-b0_SEqg
- charsetutf-8
Open Graph Meta Tags
7- og:site_nameGumroad
- og:urlhttps://borovikmotion.gumroad.com/l/smart_layer
- og:descriptionSmart Layer is a game-changing script for adjusting animation in Autodesk Maya. It allows to do it in a very easy and quick way. With its unique algorithms the work that before could take hours - now can be done in seconds. That makes it perfect for tasks like mocap cleanup, game animation, and cinematics/movies layouts. If you live in China please make sure you have a valid internet connection before making the purchase. Please read the instructions below ↓Tutorials:Introduction to adjustment blending & offset algorithm: https://youtu.be/jfg9gh5mvs0Transform algorithm: https://youtu.be/qoYUwqsZ4pESpline transformation: https://youtu.be/CRTKdwP8q24Space switching, root motion extraction, curve filters: https://youtu.be/6qwJglwNWRYHow to deal with HIK: https://youtu.be/TlNqP1LI_eAScript includes:The offset algorithm, traditionally known as adjustment blending, allows to easily shift animation and apply different poses, creating many variations from the same animation:The unique transform algorithm pushes adjustment blending beyond its limits allowing rotating the character and changing complex animations in literally few clicks:The transformation works in any direction, which can be used in creating wall walks and circle walks for any character:The spline from layer algorithm introduces a unique innovative approach where you don't have to bake anything to any nurbs curve and fight with locators, you just relocate/rotate the character directly in the animation layer, exactly as you want, and the script does all the magic:Spline from layer supports: custom characters like quadrupeds and others choice "how flexible" the character should be option to keep original "not bent" start/end poses (important for game animation) multiple settings for driver and stretch vertical rotation with multiple up vector options automated leans a special helper rig to handle complex trajectories match to a custom nurbs curve option wall walking The script has a dedicated unique fix sliding algorithm which allows fixing sliding even in huge mocap takes in seconds:Automated pelvis correction solves the leg's overextension problem when the speed of the character changes. Supported bipeds, quadrupeds, and custom characters:The script has a space switcher included, closing 99% of average animator needs:Supported: bake to world, to a custom object, inside a custom object IK AIM animation snapshots set keys in world space over a selected time range The script has animation curve filters, including smooth, intensity, interpolation:Curve filters work through quaternions, eliminating gimbal locks and Euler rotation problems.The script has other applications like: create strafe animations perform root motion extraction and more The companies that already use Smart Layer:Bloober Team, CD Project Red, SONY, Microsoft, Meta, Amazon, Blizzard, Retro Studios, Supermassive Games, SEGA, REALTIME, AGBO, Rodeo FX, Yfx, Unseen, Mimic Productions, Platige, People Can Fly, Yager, Mihoyo, Tarsier Studios, Mad Head Games, and dozens more.The script doesn't care about the rig type, would it be a biped or quadruped, or spider, or centipede, or any other custom creature, it's just math, so it works for everything. How it works:1) add required animation controls to the animation layer2) in layer, create keyframes with necessary adjustments, and run the script3) the script will do the math, and create a new animation layer, where your adjustments will be applied in a "proportionate" way, preserving the original animation's flow, but with a new poses.Demo v 0.9:https://youtu.be/1j1o87dnQU8Demo v.058:https://youtu.be/X7ld9PuZg3EThe script has animated tooltips explaining how each feature works!Tested in Maya:2019.3.1, 2020.4, 2022.5, 2023.3, 2024.2, 2025 (Windows 10);2022.5, 2023.3, 2024.2, 2025 (Mac OS Monterey 12.4, M1 laptop)Tested on rigs: Advanced Skeleton, mGear, HIK*, Zoo Tools, Bazutkin rig, Azri, Pickle Rig**, and many others.*HIK requires removing unused controls from layer, for more information check the tutorial: https://youtu.be/TlNqP1LI_eA**Pickle Rig is my custom rig for Maya, made in a simple, "traditional" way, using regular transforms and standard components. ***When processing a large number of controls - use "Run Simulation" option (parallel evaluation works faster) The script requires internet access to go through activation! Test connection: https://drive.google.com/file/d/1qk4Vw6Eym1-QrXUpRNu4vhJg2rHhiiwf/view?usp=sharingIF YOU LIVE IN CHINA OR IRAN OR SIMILAR COUNTRIES, PLEASE TEST THE CONNECTION BEFORE MAKING THE PURCHASE. USE VPN TO BYPASS GOVENRMENT BLOCKSEULAhttps://drive.google.com/file/d/1pG0IRf5eacpqReUdTFaMMJWgpobv2RfX/view?usp=sharingBug tracker: https://trello.com/b/doArYTKr/smart-layer-bugsFAQ:https://docs.google.com/document/d/1Rcsu_ZXjkSfYFo7mySnEF2RbqzpnD0P_sSqqasMQv7I/edit?usp=sharingIf you faced an issue with a script, or installation, or found a bug - please don't hesitate to contact me [email protected] you represent a company and would like to proceed with a direct purchase of large count of seats - you can contact me, and I can issue you an invoice.If you'd like to purchase a large count of floating licenses, you can contact me and I'll provide you a 20% discount code, similar to the seats packages.I assume that most likely you've found this product through my social media, or various publications. In that case I kindly ask you to make the purchase by following link where you found it: https://borovikmotion.gumroad.com/l/smart_layer (youtube video description, twitter, etc.), in that way I can avoid 43% fee which is taken if the purchase was made through the Gumroad discover page. Thank you.
- og:typegumroad:product
- og:imagehttps://i.ytimg.com/vi/1j1o87dnQU8/hqdefault.jpg
Link Tags
9- canonicalhttps://borovikmotion.gumroad.com/l/smart_layer
- dns-prefetch//assets.gumroad.com
- dns-prefetch//static-2.gumroad.com
- dns-prefetch//public-files.gumroad.com
- search/opensearch.xml
Emails
1Links
14- https://borovikmotion.gumroad.com
- https://borovikmotion.gumroad.com/l/smart_layer
- https://docs.google.com/document/d/1Rcsu_ZXjkSfYFo7mySnEF2RbqzpnD0P_sSqqasMQv7I/edit?usp=sharing
- https://drive.google.com/file/d/1pG0IRf5eacpqReUdTFaMMJWgpobv2RfX/view?usp=sharing
- https://drive.google.com/file/d/1qk4Vw6Eym1-QrXUpRNu4vhJg2rHhiiwf/view?usp=sharing