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The Game Crafter Official Podcast: Crowd Sales 2.0 on The Game Crafter - Episode 16

JT and Jeff revisit Crowd Sales and talk about all the new features introduced in Crowd Sales 2.0. They cover things like faster access to discounts, comments and update features, and the process for the community to submit an application for crowd sale approval.           Website:  TGC Twitter:  TGC Facebook:    Jeff can be found at: Website:  AUG Twitter:  AUG Facebook:    If you like the content we provide, please consider leaving us a rating and review!  iTunes:  Stitcher:  Board Game Geek:    This podcast is a part of the United Geeks Network over at: . You can broadcast your geekiness at United Geeks Network!   The intro and outro music: "Mechanolith" Kevin MacLeod () Licensed under Creative Commons: By Attribution 3.0



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The Game Crafter Official Podcast: Crowd Sales 2.0 on The Game Crafter - Episode 16

https://thegamecrafter.libsyn.com/crowd-sales-20-on-the-game-crafter-episode-16

JT and Jeff revisit Crowd Sales and talk about all the new features introduced in Crowd Sales 2.0. They cover things like faster access to discounts, comments and update features, and the process for the community to submit an application for crowd sale approval.           Website:  TGC Twitter:  TGC Facebook:    Jeff can be found at: Website:  AUG Twitter:  AUG Facebook:    If you like the content we provide, please consider leaving us a rating and review!  iTunes:  Stitcher:  Board Game Geek:    This podcast is a part of the United Geeks Network over at: . You can broadcast your geekiness at United Geeks Network!   The intro and outro music: "Mechanolith" Kevin MacLeod () Licensed under Creative Commons: By Attribution 3.0



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https://thegamecrafter.libsyn.com/crowd-sales-20-on-the-game-crafter-episode-16

The Game Crafter Official Podcast: Crowd Sales 2.0 on The Game Crafter - Episode 16

JT and Jeff revisit Crowd Sales and talk about all the new features introduced in Crowd Sales 2.0. They cover things like faster access to discounts, comments and update features, and the process for the community to submit an application for crowd sale approval.           Website:  TGC Twitter:  TGC Facebook:    Jeff can be found at: Website:  AUG Twitter:  AUG Facebook:    If you like the content we provide, please consider leaving us a rating and review!  iTunes:  Stitcher:  Board Game Geek:    This podcast is a part of the United Geeks Network over at: . You can broadcast your geekiness at United Geeks Network!   The intro and outro music: "Mechanolith" Kevin MacLeod () Licensed under Creative Commons: By Attribution 3.0

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      JT and Jeff revisit Crowd Sales and talk about all the new features introduced in Crowd Sales 2.0. They cover things like faster access to discounts, comments and update features, and the process for the community to submit an application for crowd sale approval.           Website:  TGC Twitter:  TGC Facebook:    Jeff can be found at: Website:  AUG Twitter:  AUG Facebook:    If you like the content we provide, please consider leaving us a rating and review!  iTunes:  Stitcher:  Board Game Geek:    This podcast is a part of the United Geeks Network over at: . You can broadcast your geekiness at United Geeks Network!   The intro and outro music: "Mechanolith" Kevin MacLeod () Licensed under Creative Commons: By Attribution 3.0
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      JT and Jeff revisit Crowd Sales and talk about all the new features introduced in Crowd Sales 2.0. They cover things like faster access to discounts, comments and update features, and the process for the community to submit an application for crowd sale approval.           Website:  TGC Twitter:  TGC Facebook:    Jeff can be found at: Website:  AUG Twitter:  AUG Facebook:    If you like the content we provide, please consider leaving us a rating and review!  iTunes:  Stitcher:  Board Game Geek:    This podcast is a part of the United Geeks Network over at: . You can broadcast your geekiness at United Geeks Network!   The intro and outro music: "Mechanolith" Kevin MacLeod () Licensed under Creative Commons: By Attribution 3.0
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