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Rule 30 -- from Wolfram MathWorld
Rule 30 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its color and its immediate neighbors. Its rule outcomes are encoded in the binary representation 30=00011110_2. This rule is illustrated above together with the evolution of a single black cell it produces after 15 steps (Wolfram 2002, p. 55). 250 iterations of rule 30 are illustrated above. Starting with a single black...
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Rule 30 -- from Wolfram MathWorld
Rule 30 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its color and its immediate neighbors. Its rule outcomes are encoded in the binary representation 30=00011110_2. This rule is illustrated above together with the evolution of a single black cell it produces after 15 steps (Wolfram 2002, p. 55). 250 iterations of rule 30 are illustrated above. Starting with a single black...
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Rule 30 -- from Wolfram MathWorld
Rule 30 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its color and its immediate neighbors. Its rule outcomes are encoded in the binary representation 30=00011110_2. This rule is illustrated above together with the evolution of a single black cell it produces after 15 steps (Wolfram 2002, p. 55). 250 iterations of rule 30 are illustrated above. Starting with a single black...
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29- titleRule 30 -- from Wolfram MathWorld
- DC.TitleRule 30
- DC.CreatorWeisstein, Eric W.
- DC.DescriptionRule 30 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its color and its immediate neighbors. Its rule outcomes are encoded in the binary representation 30=00011110_2. This rule is illustrated above together with the evolution of a single black cell it produces after 15 steps (Wolfram 2002, p. 55). 250 iterations of rule 30 are illustrated above. Starting with a single black...
- descriptionRule 30 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its color and its immediate neighbors. Its rule outcomes are encoded in the binary representation 30=00011110_2. This rule is illustrated above together with the evolution of a single black cell it produces after 15 steps (Wolfram 2002, p. 55). 250 iterations of rule 30 are illustrated above. Starting with a single black...
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- og:titleRule 30 -- from Wolfram MathWorld
- og:descriptionRule 30 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its color and its immediate neighbors. Its rule outcomes are encoded in the binary representation 30=00011110_2. This rule is illustrated above together with the evolution of a single black cell it produces after 15 steps (Wolfram 2002, p. 55). 250 iterations of rule 30 are illustrated above. Starting with a single black...
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- twitter:descriptionRule 30 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its color and its immediate neighbors. Its rule outcomes are encoded in the binary representation 30=00011110_2. This rule is illustrated above together with the evolution of a single black cell it produces after 15 steps (Wolfram 2002, p. 55). 250 iterations of rule 30 are illustrated above. Starting with a single black...
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