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How do you draw cone in c program? - Answers

A cone is a 3-dimensional shape, while drawing on a computer is generally limited to two dimensions, and projection of three dimensions onto a flat (two-dimensional) canvas. You can draw a cone very easily onto a 2-dimensional canvas if you are free to chose the viewing angle, and if that viewing angle does not need to change. You could draw a triangle and state that it shows a side view of the cone, you could draw a circle and state that it shows the bottom view of the cone, or you could draw a circle with the center point marked, and state that it shows the top view of the cone. You could draw all three, top, bottom and side view, and state it shows the cone in all three dimensions, in the way most 3-dimensional objects are shown in a technical drawing. For creating a projection of a 3-dimensional cone from an arbitrary viewing angle, you should consult dedicated (but non-trivial!) literature on 3-D rendering. Many languages also support 3D graphics toolkits such as OpenGL.



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How do you draw cone in c program? - Answers

https://math.answers.com/math-and-arithmetic/How_do_you_draw_cone_in_c_program

A cone is a 3-dimensional shape, while drawing on a computer is generally limited to two dimensions, and projection of three dimensions onto a flat (two-dimensional) canvas. You can draw a cone very easily onto a 2-dimensional canvas if you are free to chose the viewing angle, and if that viewing angle does not need to change. You could draw a triangle and state that it shows a side view of the cone, you could draw a circle and state that it shows the bottom view of the cone, or you could draw a circle with the center point marked, and state that it shows the top view of the cone. You could draw all three, top, bottom and side view, and state it shows the cone in all three dimensions, in the way most 3-dimensional objects are shown in a technical drawing. For creating a projection of a 3-dimensional cone from an arbitrary viewing angle, you should consult dedicated (but non-trivial!) literature on 3-D rendering. Many languages also support 3D graphics toolkits such as OpenGL.



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https://math.answers.com/math-and-arithmetic/How_do_you_draw_cone_in_c_program

How do you draw cone in c program? - Answers

A cone is a 3-dimensional shape, while drawing on a computer is generally limited to two dimensions, and projection of three dimensions onto a flat (two-dimensional) canvas. You can draw a cone very easily onto a 2-dimensional canvas if you are free to chose the viewing angle, and if that viewing angle does not need to change. You could draw a triangle and state that it shows a side view of the cone, you could draw a circle and state that it shows the bottom view of the cone, or you could draw a circle with the center point marked, and state that it shows the top view of the cone. You could draw all three, top, bottom and side view, and state it shows the cone in all three dimensions, in the way most 3-dimensional objects are shown in a technical drawing. For creating a projection of a 3-dimensional cone from an arbitrary viewing angle, you should consult dedicated (but non-trivial!) literature on 3-D rendering. Many languages also support 3D graphics toolkits such as OpenGL.

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      A cone is a 3-dimensional shape, while drawing on a computer is generally limited to two dimensions, and projection of three dimensions onto a flat (two-dimensional) canvas. You can draw a cone very easily onto a 2-dimensional canvas if you are free to chose the viewing angle, and if that viewing angle does not need to change. You could draw a triangle and state that it shows a side view of the cone, you could draw a circle and state that it shows the bottom view of the cone, or you could draw a circle with the center point marked, and state that it shows the top view of the cone. You could draw all three, top, bottom and side view, and state it shows the cone in all three dimensions, in the way most 3-dimensional objects are shown in a technical drawing. For creating a projection of a 3-dimensional cone from an arbitrary viewing angle, you should consult dedicated (but non-trivial!) literature on 3-D rendering. Many languages also support 3D graphics toolkits such as OpenGL.
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