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Gaming the System: Modeling Play in Creative Design

Current models of game‐playing AI reduce the complexity of the playing scenario, suffusing research with the zero-sum-based language of goals and competition. Through Play, we can resist this myopic orientation of goals in favor of a more creative model and vocabulary.



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Gaming the System: Modeling Play in Creative Design

https://jods.mitpress.mit.edu/pub/014suqrf

Current models of game‐playing AI reduce the complexity of the playing scenario, suffusing research with the zero-sum-based language of goals and competition. Through Play, we can resist this myopic orientation of goals in favor of a more creative model and vocabulary.



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https://jods.mitpress.mit.edu/pub/014suqrf

Gaming the System: Modeling Play in Creative Design

Current models of game‐playing AI reduce the complexity of the playing scenario, suffusing research with the zero-sum-based language of goals and competition. Through Play, we can resist this myopic orientation of goals in favor of a more creative model and vocabulary.

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      Current models of game‐playing AI reduce the complexity of the playing scenario, suffusing research with the zero-sum-based language of goals and competition. Through Play, we can resist this myopic orientation of goals in favor of a more creative model and vocabulary.
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      Current models of game‐playing AI reduce the complexity of the playing scenario, suffusing research with the zero-sum-based language of goals and competition. Through Play, we can resist this myopic orientation of goals in favor of a more creative model and vocabulary.
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