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3D Modeling: Robot in the Ruins
Overview For our first assignment, we had to build a robot and an environment for the it to inhabit. Robot The robot had to use exactly 1000 polygons. I chose to create a kind of transport robot with a cute appearance. I used an elongated egg shape, and gave it two propellers to maneuver. The robot is shown at an angle to suggest movement. The propellers were fun to construct, especially with the primitives, since you have to think of clever ways to build what want from just a few shapes.
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3D Modeling: Robot in the Ruins
Overview For our first assignment, we had to build a robot and an environment for the it to inhabit. Robot The robot had to use exactly 1000 polygons. I chose to create a kind of transport robot with a cute appearance. I used an elongated egg shape, and gave it two propellers to maneuver. The robot is shown at an angle to suggest movement. The propellers were fun to construct, especially with the primitives, since you have to think of clever ways to build what want from just a few shapes.
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3D Modeling: Robot in the Ruins
Overview For our first assignment, we had to build a robot and an environment for the it to inhabit. Robot The robot had to use exactly 1000 polygons. I chose to create a kind of transport robot with a cute appearance. I used an elongated egg shape, and gave it two propellers to maneuver. The robot is shown at an angle to suggest movement. The propellers were fun to construct, especially with the primitives, since you have to think of clever ways to build what want from just a few shapes.
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12- title3D Modeling: Robot in the Ruins | J. Ryan Stinnett
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4- og:title3D Modeling: Robot in the Ruins
- og:descriptionOverview For our first assignment, we had to build a robot and an environment for the it to inhabit. Robot The robot had to use exactly 1000 polygons. I chose to create a kind of transport robot with a cute appearance. I used an elongated egg shape, and gave it two propellers to maneuver. The robot is shown at an angle to suggest movement. The propellers were fun to construct, especially with the primitives, since you have to think of clever ways to build what want from just a few shapes.
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- twitter:title3D Modeling: Robot in the Ruins
- twitter:descriptionOverview For our first assignment, we had to build a robot and an environment for the it to inhabit. Robot The robot had to use exactly 1000 polygons. I chose to create a kind of transport robot with a cute appearance. I used an elongated egg shape, and gave it two propellers to maneuver. The robot is shown at an angle to suggest movement. The propellers were fun to construct, especially with the primitives, since you have to think of clever ways to build what want from just a few shapes.
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