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Dungeon changes for The War Within add some strange new Affixes (but keep Sanguine)

World of Warcraft: The War Within gets the typical batch of new dungeons, but not too much will be changing in dungeons themselves — we're doing the same o



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Dungeon changes for The War Within add some strange new Affixes (but keep Sanguine)

https://blizzardwatch.com/2024/06/17/dungeon-affix-changes-war-within

World of Warcraft: The War Within gets the typical batch of new dungeons, but not too much will be changing in dungeons themselves — we're doing the same o



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https://blizzardwatch.com/2024/06/17/dungeon-affix-changes-war-within

Dungeon changes for The War Within add some strange new Affixes (but keep Sanguine)

World of Warcraft: The War Within gets the typical batch of new dungeons, but not too much will be changing in dungeons themselves — we're doing the same o

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      Dungeon changes for The War Within add some strange new Affixes (but keep Sanguine)
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      Dungeon changes for The War Within add some strange new Affixes (but keep Sanguine)
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      World of Warcraft: The War Within gets the typical batch of new dungeons, but not too much will be changing in dungeons themselves — we're doing the same old thing, just in new places. But there are some changes as Blizzard continues to work out how dungeons fit into the gameplay cycle, after changing their difficulty scaling during Dragonflight. As in Dragonflight Season 4, dungeons above Normal are all more difficult: Heroic on par with a previous Mythic 0, Mythic 0 on par with a previous Mythic +10, and Mythic+ on par with a previous Mythic +11 and up.
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